Automatic branching
The Branching feature lets you digitize like objects – e.g. the fingers of a hand, sections of a custom letter – without having to think about the most efficient stitching sequence and joins. Apply Branching to join touching or overlapping objects to form a single ‘branched object’.
Characteristics of branched objects
- Objects are resequenced, connectors minimized, component objects grouped, and stitches regenerated.
- When dissimilar objects are selected, any which cannot be branched are omitted.
- All component objects are grouped and selectable as one.
- Branched objects can be reshaped.
- There is a single entry and one exit point but all component objects have individual reshape points.
- Branched objects preserve their component object properties while sharing the color of the first object in the sequence.
- Branching works with any combination of the following object types – Run, Column A, Column B, Column C, Complex Fill and Complex Turning. Objects with Motif Run and Motif Fill cannot be used.
- Stitch types can be re-assigned via the toolbar.